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Karl Ruprecht Kroenen

A sculpt based on the movie version of the iconic Hellboy villain. Modeled entirely in Zbrush. This was my first try at using Zmodeler to create all the hard-edge and precise details that I used to jump over to Maya to work out. Overall I'm pretty happy with the way this guy turned out, in particular the cloth sculpting. I typically struggle with believable folds and wrinkles, and this guy is a big step ahead of any of my previous stuff.